SHADOW GANGS ZERO - ASSET GUIDE Prepared 16 October 2026 All screenshots are gameplay captures. Menu illustrations and key art are promotional artwork. Do not label artwork as in-game screenshots. Video is included in the full kit. The light kit contains the documents and still images. The 6688x3764 cover and the large Steam layouts use the previously prepared super-resolution artwork. The original cover is included unchanged. The large logo is an existing Steam export with authored transparency. No vector master is supplied. Original Steam screenshots retain the existing Steam exports and their black side borders. The four additional footage captures correct the recorded viewport to the native 10:7 ratio inside a 1920x1080 canvas. No characters, effects or promotional lettering were added. Existing CRT/scanline effects remain visible in some captures. Menu illustrations are provided at 320x224 and at exactly 4x size using nearest-neighbour enlargement. Ending illustrations and game-over images are not included. 02-Logos/SGZ-Logo-Native-256x96.png [256x96] Game logo; native pixel art; transparent background. 02-Logos/SGZ-Logo-Transparent-1280x480.png [1280x480] Large transparent game logo from the existing Steam artwork package. 02-Logos/JKM-Corp-Logo-320x176.png [320x176] JKM Corp studio logo; transparent background. 03-Key-Art/SGZ-Cover-Original-1672x941.png [1672x941] Original illustrated cover with game title. 03-Key-Art/SGZ-Cover-Upscaled-6688x3764.png [6688x3764] Existing 4x super-resolution version of the cover; upscaled raster, not a native high-resolution master. 03-Key-Art/SGZ-Steam-Header-920x430.png [920x430] Wide Steam header with game title. 03-Key-Art/SGZ-Steam-Main-1232x706.png [1232x706] Landscape Steam capsule with game title. 03-Key-Art/SGZ-Steam-Vertical-748x896.png [748x896] Portrait Steam capsule with game title. 03-Key-Art/SGZ-Portrait-600x900.png [600x900] Portrait library artwork with game title. 03-Key-Art/SGZ-Wide-Art-3840x1240.png [3840x1240] Wide illustrated artwork without the game title. 04-Screenshots/SGZ-01-City-Street.png [1920x1080] Dan faces an enemy on a ruined city street. 04-Screenshots/SGZ-02-Giant-Statue.png [1920x1080] Transformed ninja action in front of a giant statue. 04-Screenshots/SGZ-03-City-Combat.png [1920x1080] Street combat across multiple platforms. 04-Screenshots/SGZ-05-Armoured-Mini-Boss.png [1920x1080] A transformed ninja confronts an armoured mini-boss. 04-Screenshots/SGZ-06-Tank-Fight.png [1920x1080] Ninja combat beside a tank at the airport. 04-Screenshots/SGZ-07-Industrial-Combat.png [1920x1080] Close combat in an industrial environment. 04-Screenshots/SGZ-08-Forest-Village.png [1920x1080] Dan battles enemies in a forest village. 04-Screenshots/SGZ-09-Coastal-Combat.png [1920x1080] Combat on the coast beside a motorcycle enemy. 04-Screenshots/SGZ-11-Temple-Gardens.png [1920x1080] Dan encounters a sword-wielding enemy in the temple gardens. 04-Screenshots/SGZ-12-Dragon-Encounter.png [1920x1080] A transformed ninja faces a fire-breathing dragon. 05-Menu-Illustrations/Native/SGZ-Cast-320x224.png [320x224] Illustrated cast artwork from the opening sequence. 05-Menu-Illustrations/4x-Pixel/SGZ-Cast-1280x896.png [1280x896] Illustrated cast artwork from the opening sequence. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Story-320x224.png [320x224] Story illustration from the opening sequence. 05-Menu-Illustrations/4x-Pixel/SGZ-Story-1280x896.png [1280x896] Story illustration from the opening sequence. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Dan-Fighter-320x224.png [320x224] Dan in his fighter form. 05-Menu-Illustrations/4x-Pixel/SGZ-Dan-Fighter-1280x896.png [1280x896] Dan in his fighter form. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Dan-Ninja-320x224.png [320x224] Dan in his red ninja form, with firearm and swords. 05-Menu-Illustrations/4x-Pixel/SGZ-Dan-Ninja-1280x896.png [1280x896] Dan in his red ninja form, with firearm and swords. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Armoured-Enemies-320x224.png [320x224] Armoured enemies and heavy weapons. 05-Menu-Illustrations/4x-Pixel/SGZ-Armoured-Enemies-1280x896.png [1280x896] Armoured enemies and heavy weapons. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Tank-320x224.png [320x224] Tank encounter illustration. 05-Menu-Illustrations/4x-Pixel/SGZ-Tank-1280x896.png [1280x896] Tank encounter illustration. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Van-320x224.png [320x224] Van and sword-wielding enemy illustration. 05-Menu-Illustrations/4x-Pixel/SGZ-Van-1280x896.png [1280x896] Van and sword-wielding enemy illustration. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Helicopter-320x224.png [320x224] Helicopter and mechanical enemy illustration. 05-Menu-Illustrations/4x-Pixel/SGZ-Helicopter-1280x896.png [1280x896] Helicopter and mechanical enemy illustration. Exact 4x nearest-neighbour enlargement. 05-Menu-Illustrations/Native/SGZ-Dragon-320x224.png [320x224] Dragon and temple illustration. 05-Menu-Illustrations/4x-Pixel/SGZ-Dragon-1280x896.png [1280x896] Dragon and temple illustration. Exact 4x nearest-neighbour enlargement. 06-Video/Trailers/Shadow-Gangs-Zero-44s-Steam.mp4 44-second trailer; steam version; 1920x1080, 60 fps, H.264/AAC. 04-Screenshots/SGZ-13-Monika-Phoenix.png [1920x1080] Monika unleashes phoenix ninja magic. 04-Screenshots/SGZ-14-Two-Player-Coop.png [1920x1080] Dan and Monika fight together in local co-op. 04-Screenshots/SGZ-15-Coop-Dragon.png [1920x1080] Two-player local co-op during a dragon encounter. 04-Screenshots/SGZ-16-Bonus-Stage.png [1920x1080] A first-person shooting bonus stage.